Is it time for Tidal... Again

But they support 24/192 so what would be the issue?

They support up to 24/192 local streams, but with a web stream even 16/44.1 is only just within the ability of the very small buffer to maintain a connection to a remote server. The round trip delay is often too long, causing the buffer to empty before the next packet of data arrives, resulting in dropouts.

Are you sure about that? This from their product info.

From network streams to digital inputs

In addition to a network connection for UPnP streaming and internet radio, the NDS incorporates three high-resolution S/PDIF digital audio inputs, and a USB input for audio stored on USB memory stick. Its network connection can be either wireless or wired, and the NDS can play audio files, including iTunes libraries, stored on a computer or on network-attached storage. Each digital input comprises a different connection socket option: coaxial BNC, coaxial phono and optical TosLink, to provide yet greater versatility and optimised sound quality.

The NDS can play all common, and some not so common, audio file and >>> stream formats at up to 24bit/192kHz resolution : WAV, FLAC, AIFF, Apple Lossless, AAC Windows Media-formatted content, Ogg Vorbis and MP3. The NDS also recognises M3U and PLS playlists formats and supports gapless playback across all formats.

Yes, the 1st gen streaming platform was designed quite a long time ago and did not originally support any internet streaming services. Naim just about managed to get 16/44.1 Tidal streaming reliably, but you really need a larger buffer to cope with a web stream compared to the equivalent local stream from a UPnP server.

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It is indeed exactly like @ChrisSU says.

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Here’s Naim’s technical view explicitly talking about Internet streaming.

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